Monthly Archives: January 2014

Xenonauts- A different approach at updating X-COM

Let me tell you a little story. A short time ago, X-COM was a mostly forgotten series. It started as a fun (but brutally punishing) strategy game. For those who could make it past the difficulty curve, it was a … Continue reading

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Call of Duty- Ghosts: Bare-Bones Weapon Guide

Wanted to make a post today, but not feeling up for another indie spotlight article, so here’s a little filler. I’m gonna cover… as many of the weapons as I can in CoD: Ghosts. This isn’t meant to be a … Continue reading

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Stranded 2- Surprisingly Easy Survival

For anyone who’s wondering why I started a blog mainly covering little games that no one’s heard about, here’s the short version: Someone out there reading might enjoy them, and I’d be happy if that happened These games kept me … Continue reading

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From The Depths- Revisit

One Nick Smart, Developer of From The Depths, has been quite the busy bee. In the time since my last article on his efforts, he’s gotten up to version 1.09 with his new creation, with another on the horizon. With … Continue reading

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Elona- A Silly Sandbox Roguelike

I wanted to take some time to point out one of my favorite roguelikes, a game called “Elona: Eternal League of Nefia.” In a number of ways, it deviates from the standard ploys used by the genre, and yet that’s … Continue reading

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From the Depths- First Impressions

A quick explanation for those unaware From The Depths is a game wherein you build vehicles out of blocks, and go fight other vehicles, also made of blocks. It’s a concept we’ve seen a bit in the indie game-verse, with … Continue reading

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